As I've stated before, games that are released in sync with their movie counterparts often find it difficult to succeed in the gaming community. While Transformers: Revenge of the Fallen, did a pretty good job in making a fun, enjoyable game to accompany the movie, the gameplay and multiplayer left some room for improvement.
The story follows the Autobots, led by Optimus Prime, as they battle the remaining Decepticons left on Earth after Megatron's demise. They are put into a special forces unit led by the United States government, and travel all over the world to search and destroy their foes. When a mission leads to the defeat of a massive foe, the enemy Decepticon reveals that an ancient enemy from Cybertron known as "The Fallen" is coming to Earth, leaving the Autobots to unravel the mystery and protect their human friends, including Sam, (Shia LeBeouf).
The gameplay is pretty realistic, although at times resembles the old arcade style of gaming from the 90's. The third-person camera angles stays in constant motion, and follows the player pretty well. The problem, however, laid with the level of difficulty and length of each level/mission. I was able to beat the game in a manner of four hours, not due to my skill as a gamer but to the simplicity and short length of time given to each level. This was also the case for the multiplayer of the game, which was fun to pit against other players from around the world as either an Autobot or Decepticon, but the missions were hard to discern due to difficult text reading, and it was difficult to find people to play online with at any given time, which tells me that many gamers were not impressed with the multiplayer as a whole.
All in all, I give this game a 7 out of 10, for it's story was action packed, and the cast of people lending their voices to this game was quite impressive, but the gameplay and multiplayer lacked the level of action and difficulty that one would hope for.
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